Wednesday, 30 March 2016
A case of flatline numbers?
Recently, I have made more of an effort to make my premium, tier VI MBT-70 MERC be the investment I want it to be. I have tried to push the limits of it's ingame design, function and overall effectiveness. While I went through some rocky, disappointing times with it in the not-so-distant past, things are slowly turning around with it.
I have read more than just a few threads and posts on the Armored Warfare NA forums claiming that tank isn't good. People have been calling it garbage, to put it mildly. And, during those times of frustration with mine, I almost agreed with them. However, I haven't given up on trying to tap into the income potential this vehicle has to offer, under the right circumstances.
Once again, this isn't a scientific breakdown of my performance, credit generation or other things that some folks would be really interested in. This is more of a passing glance at certain bottom lines.
Take the above battle for instance. Since the introduction of Logistics costs, I am seeing a diminished return on credits earned. Using the partial safety net found in the Repair Kit also eats more of the potential earnings.
Even when I take out one of the profit stealing factors from the equation, the bottom line with the MBT-70 MERC appears to stay within a certain income bracket. Like I said, this is what I see from a glance.
With the current, limited time offerings of the WOLF edition premiums, I have been very tempted to pick up the real world money counterpart to my tier VII Challenger 1. I think the black and red paint scheme look just as cool as the MERC editions. It's the real world price tag, despite all the extras that comes with it, that has been holding me back.
However, with results like this, from playing in PvE hard mode, with no other premium bonuses factored in, I can't help but wonder how different the bottom line would look like from my regular, dealer tree version?
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