Wednesday, 17 May 2017

Swingfire and Walk Away


A few months back, I took the then tier IV Swingfire out for a battle, with disappointing results.

There were a few things I didn't like about that vehicle, such as the non-existent armor and long reload times being at the top of the list. I wasn't too fond of the playstyle required to use the Swingfire more effectively, since I was more of a frontline fighter with a strong reliance on armor protection, at the time.

Now, with the Swingfire moved up to tier VI, the missile mechanics reworked to be more effective than from the pre-Update 0.19 days and my lessons on being a more cautious and supportive player, I figured I would revisit this British machine one more time....

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